Sunday, May 25, 2008

Textures

I have completed the texturing for the main character. I have tried to keep the art as true to the level as possible so the character will blend in seamlessly.

Here is it as the white version:
And the Black Version:





Saturday, May 24, 2008

Character Development

I have kept myself busy building the character and scenery elements of the game. While I have tried various versions of our character, We have come to a consensus that the character should be in the style shown below.


All armature is a accounted for and I am currently working on the idle, walk, and jump actions. While it is relatively simple, it fits in very well with our aesthetic, and the urge to add more to the design has had to be suppressed. I think the real selling point is going to be the animation for this design.

This was the original design, but it lacked any armature, but shows how it will look.